No Such Slot Qt

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No Such Slot Qt

I've done my best Qt No Such Slot Base Class to put together the following listing of free casino bonuses which should suit your needs the most. The list is based Qt No Such Slot Base Class mostly on your country, as many bonuses are only valid to players from certain countries. However, other ranging factors, such as the bonus value and the casino's rating, have been added Qt No Such Slot. Casino max mode d'emploi. 自定义槽 No such slot诸位好。最近在做qt,自定义槽的时候,出现如下错误。先把代码贴出了,请各位老师,过目。头文件:mainwindow.h C/C code #ifndef MAINWINDOWH #def. Connecting in Qt 5. There are several ways to connect a signal in Qt 5. Qt 5 continues to support the old string-based syntax for connecting signals and slots defined in a QObject or any class that inherits from QObject (including QWidget). QObject::connect: No such slot MainWindow::removeFile(curefile) in.MainWindowmainwindow.cpp:227. The message's statement is odd for me because I've declared and also implemented the slot. What can be the problem please? Signals and Slots. In Qt, we have an alternative to the callback technique: We use signals and slots. A signal is emitted when a particular event occurs. Qt's widgets have many predefined signals, but we can always subclass widgets to add our own signals to them. Luslos sa lalaki english. A slot is a function that is called in response to a particular signal.

Qt No Such Slot Qobject

QObject::connect: No such slot QObject::dataReceiv

Publicado por Pedro (1 intervención) el 06/07/2009 09:47:26
Estoy intentando hacer una aplicación utilizando QSocketNotifier para detectar llegada de sockets. La aplicación compila bien, pero al arrancar dice:
QObject::connect: No such slot QObject::dataReceived()
QObject::connect: (sender name: 'unnamed')
QObject::connect: (receiver name: 'unnamed')
No se porque dice no such slot porque se supone que está definido. ¿Qué tengo mal?. El código es el siguiente:
//SocketParser.h
#ifndef SOCKETPARSER_H_
#define SOCKETPARSER_H_
#include
#include
#define BUFFERSIZE 1024
class socket_parser:QObject
{
public:
void launchServer(int port1, int port2 = 0);
static int parse(const char buffer[BUFFERSIZE]);
static void send_PlayerDone(const char *idPlayer);
static void send_Alive();
public slots:
virtual void dataReceived();
private:
static char* getAttributeString(const char *buffer, char *attrName);
static int getAttributeValue(const char *buffer, char *attrName);
static bool getAttributeBoolean(const char *buffer, char *attrName);
public:
static struct sockaddr_in remote;
static unsigned int inputPort;
static unsigned int outputPort;
private:
static int serversock;
};
#endif /*SOCKETPARSER_H_*/
SocketParser.cpp
#include 'SocketParser.h'
#include 'manager.h'
//#include
#include // hostent struct, gethostbyname()
#include // inet_ntoa() to format IP address
#include // in_addr structure
#include // error handling
#include // cout and endl functions
#include // cout and endl functions
#include
#include 'string.h'
#include 'stdlib.h'
//#include
#include
#define AM_DBG
#ifndef AM_DBG
#define AM_DBG if(0)
#endif
#define MAXPENDING 5 // Max connection requests
#define DEFAULT_PORT 1234
int socket_parser::serversock = 0;
struct sockaddr_in socket_parser::remote = {0, 0, {0}, {'0'}};
unsigned int socket_parser::inputPort = 0;
unsigned int socket_parser::outputPort = 0;
void socket_parser::dataReceived(){
fprintf(stdout, 'DATA!!!');
char buffer[BUFFERSIZE];
int received = 1;
socklen_t len = sizeof(socket_parser::remote);
// Clear buffer data
memset(buffer, 0, BUFFERSIZE);
// Receive message
if ((received = recvfrom(socket_parser::serversock, buffer, BUFFERSIZE, 0,
(struct sockaddr *)&socket_parser::remote, &len)) < 0) {
std::cerr << 'Failed to receive bytes from client. Error(' << errno << '): ' << strerror(errno) < return;
}
else
socket_parser::parse(buffer);
}
int socket_parser::parse(const char buffer[BUFFERSIZE])
{
// Parse string
printf('SOCKET RECIBIDO!!!!!!!'); fflush(stdout);
}
//LLAMADO POR EL MAIN DE LA APPL
void socket_parser::launchServer(int port1, int port2) {
struct sockaddr_in echoserver;
if (port1 <=0)
socket_parser::inputPort = DEFAULT_PORT;
else
socket_parser::inputPort = port1;
if (port2 <=0)
socket_parser::outputPort = socket_parser::inputPort;
else
socket_parser::outputPort = port2;
// Create the TCP socket
if ((socket_parser::serversock = socket(PF_INET, SOCK_DGRAM, 0)) < 0) {
perror('Failed to create socket'); exit(1);
}
// Construct the server sockaddr_in structure
memset(&echoserver, 0, sizeof(echoserver)); // Clear struct
echoserver.sin_family = AF_INET; // Internet/IP
echoserver.sin_addr.s_addr = htonl(INADDR_ANY); // Incoming addr
echoserver.sin_port = htons(inputPort); // server port
// Bind the server socket
if (bind(socket_parser::serversock, (struct sockaddr *) &echoserver,
sizeof(echoserver)) < 0) {
perror('Failed to bind the server socket'); exit(1);
}
QSocketNotifier *sn = new QSocketNotifier(socket_parser::serversock, QSocketNotifier::Read);
this->connect( sn, SIGNAL(activated(int)),this, SLOT(dataReceived()) );
fprintf(stdout, 'adviewer_qt: Waiting for clients..');
while (true){
sleep(1000);
}
fprintf(stdout, 'Closing server..');
close(socket_parser::serversock);
}

No Such Slot Qt 100

Slot

I've done my best Qt No Such Slot Base Class to put together the following listing of free casino bonuses which should suit your needs the most. The list is based Qt No Such Slot Base Class mostly on your country, as many bonuses are only valid to players from certain countries. However, other ranging factors, such as the bonus value and the casino's rating, have been added Qt No Such Slot. Casino max mode d'emploi. 自定义槽 No such slot诸位好。最近在做qt,自定义槽的时候,出现如下错误。先把代码贴出了,请各位老师,过目。头文件:mainwindow.h C/C code #ifndef MAINWINDOWH #def. Connecting in Qt 5. There are several ways to connect a signal in Qt 5. Qt 5 continues to support the old string-based syntax for connecting signals and slots defined in a QObject or any class that inherits from QObject (including QWidget). QObject::connect: No such slot MainWindow::removeFile(curefile) in.MainWindowmainwindow.cpp:227. The message's statement is odd for me because I've declared and also implemented the slot. What can be the problem please? Signals and Slots. In Qt, we have an alternative to the callback technique: We use signals and slots. A signal is emitted when a particular event occurs. Qt's widgets have many predefined signals, but we can always subclass widgets to add our own signals to them. Luslos sa lalaki english. A slot is a function that is called in response to a particular signal.

Qt No Such Slot Qobject

QObject::connect: No such slot QObject::dataReceiv

Publicado por Pedro (1 intervención) el 06/07/2009 09:47:26
Estoy intentando hacer una aplicación utilizando QSocketNotifier para detectar llegada de sockets. La aplicación compila bien, pero al arrancar dice:
QObject::connect: No such slot QObject::dataReceived()
QObject::connect: (sender name: 'unnamed')
QObject::connect: (receiver name: 'unnamed')
No se porque dice no such slot porque se supone que está definido. ¿Qué tengo mal?. El código es el siguiente:
//SocketParser.h
#ifndef SOCKETPARSER_H_
#define SOCKETPARSER_H_
#include
#include
#define BUFFERSIZE 1024
class socket_parser:QObject
{
public:
void launchServer(int port1, int port2 = 0);
static int parse(const char buffer[BUFFERSIZE]);
static void send_PlayerDone(const char *idPlayer);
static void send_Alive();
public slots:
virtual void dataReceived();
private:
static char* getAttributeString(const char *buffer, char *attrName);
static int getAttributeValue(const char *buffer, char *attrName);
static bool getAttributeBoolean(const char *buffer, char *attrName);
public:
static struct sockaddr_in remote;
static unsigned int inputPort;
static unsigned int outputPort;
private:
static int serversock;
};
#endif /*SOCKETPARSER_H_*/
SocketParser.cpp
#include 'SocketParser.h'
#include 'manager.h'
//#include
#include // hostent struct, gethostbyname()
#include // inet_ntoa() to format IP address
#include // in_addr structure
#include // error handling
#include // cout and endl functions
#include // cout and endl functions
#include
#include 'string.h'
#include 'stdlib.h'
//#include
#include
#define AM_DBG
#ifndef AM_DBG
#define AM_DBG if(0)
#endif
#define MAXPENDING 5 // Max connection requests
#define DEFAULT_PORT 1234
int socket_parser::serversock = 0;
struct sockaddr_in socket_parser::remote = {0, 0, {0}, {'0'}};
unsigned int socket_parser::inputPort = 0;
unsigned int socket_parser::outputPort = 0;
void socket_parser::dataReceived(){
fprintf(stdout, 'DATA!!!');
char buffer[BUFFERSIZE];
int received = 1;
socklen_t len = sizeof(socket_parser::remote);
// Clear buffer data
memset(buffer, 0, BUFFERSIZE);
// Receive message
if ((received = recvfrom(socket_parser::serversock, buffer, BUFFERSIZE, 0,
(struct sockaddr *)&socket_parser::remote, &len)) < 0) {
std::cerr << 'Failed to receive bytes from client. Error(' << errno << '): ' << strerror(errno) < return;
}
else
socket_parser::parse(buffer);
}
int socket_parser::parse(const char buffer[BUFFERSIZE])
{
// Parse string
printf('SOCKET RECIBIDO!!!!!!!'); fflush(stdout);
}
//LLAMADO POR EL MAIN DE LA APPL
void socket_parser::launchServer(int port1, int port2) {
struct sockaddr_in echoserver;
if (port1 <=0)
socket_parser::inputPort = DEFAULT_PORT;
else
socket_parser::inputPort = port1;
if (port2 <=0)
socket_parser::outputPort = socket_parser::inputPort;
else
socket_parser::outputPort = port2;
// Create the TCP socket
if ((socket_parser::serversock = socket(PF_INET, SOCK_DGRAM, 0)) < 0) {
perror('Failed to create socket'); exit(1);
}
// Construct the server sockaddr_in structure
memset(&echoserver, 0, sizeof(echoserver)); // Clear struct
echoserver.sin_family = AF_INET; // Internet/IP
echoserver.sin_addr.s_addr = htonl(INADDR_ANY); // Incoming addr
echoserver.sin_port = htons(inputPort); // server port
// Bind the server socket
if (bind(socket_parser::serversock, (struct sockaddr *) &echoserver,
sizeof(echoserver)) < 0) {
perror('Failed to bind the server socket'); exit(1);
}
QSocketNotifier *sn = new QSocketNotifier(socket_parser::serversock, QSocketNotifier::Read);
this->connect( sn, SIGNAL(activated(int)),this, SLOT(dataReceived()) );
fprintf(stdout, 'adviewer_qt: Waiting for clients..');
while (true){
sleep(1000);
}
fprintf(stdout, 'Closing server..');
close(socket_parser::serversock);
}

No Such Slot Qt 100

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